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Animator

Unlock employer Abu Dhabi, United Arab Emirates Direct to Company 2 hours ago · 19 Oct 2026

Financial

  • Estimate: $30k - $60k*
  • Zero income tax location

Accessibility

  • Office Only
  • Visa Provided

Requirements

  • Experience: Intermediate
  • English: Professional

Position

About the Role
The company is seeking a talented Animator who can breathe life into characters through motion in just three seconds. Your animations will be essential for real-time 3D, AR, and VR experiences, delivered into Unity or Unreal. This is a hands-on individual contributor role where you will work closely with riggers, 3D artists, and engineers. You will have the opportunity to see your work come to life rather than just rendered out and forgotten.

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What You’ll Do

Character Animation

  • Create high-quality keyframe animation for real-time, interactive characters and creatures, imbuing them with strong personality.
  • Animate cycles, transitions, interactions, and one-off performance beats to a polished, final standard.
  • Apply expert understanding of timing, weight, spacing, arcs, posing, staging, anticipation, follow-through, and appeal while iterating quickly and maintaining a consistently high quality bar.

Real Time Delivery

  • Prepare and export animation into Unity while working within engine performance budgets.
  • Collaborate with engineers on animation state machines, transitions, blend trees/spaces, looping behavior, and runtime performance.
  • Maintain consistent naming conventions, file structures, frame ranges, and export settings in alignment with pipeline standards.

Collaboration

  • Partner with riggers early to stress test rigs and provide clear feedback on controls, deformation, and usability.
  • Work alongside 3D Artists and engineers to remove animation dependencies.
  • Support motion capture sessions and clean up captured data when needed.
  • Maintain and extend existing animation sets while ensuring consistency of style.
  • Build reference libraries and analyze live action, human, and animal motion to elevate the quality of your animations.

What You Bring

  • Three to five years of professional experience as a character or 3D animator.
  • Strong keyframe animation skills in Autodesk Maya.
  • A showreel demonstrating polished character or creature performances with clear evidence of your own contributions.
  • Solid understanding of animation principles: timing, weight, spacing, arcs, staging, and appeal.
  • Experience delivering animation into Unity or Unreal Engine.
  • Comfortable working with rigs and providing constructive feedback on rigging issues.
  • Ability to take direction, iterate quickly, and deliver high-quality work within production deadlines.
  • Excellent communication skills and a collaborative mindset.

Nice to Have

  • Experience with shipped games, AR or VR titles, or high-end interactive experiences.
  • Knowledge of motion capture cleanup techniques.
  • Familiarity with facial animation or lip sync work.
  • Experience using Blender and/or iClone.

Showreel Requirement
Applicants must submit a showreel or portfolio link that clearly demonstrates:

  • Finished character or creature animations rather than work-in-progress passes.
  • Your specific contributions to each shot.
  • A variety of performance types, including body mechanics, acting, and interaction.

The company is committed to building innovative experiences, and animation plays a crucial role in how users first connect with our creations.

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